Patch 2.8
Patch 2.7
Patch 2.6

General Changes Switched both clients to use the same updating program. The updater displays more information about the current stage of updating, and downloading the client/updates is much quicker for classic client. The old updaters will no longer work, but logging in with either client will download the new one.…
Patch 2.5
Patch 2.4

General Changes Raised client-server ping frequency and lowered the time a client can be inactive before being logged off by the server. Should result in less deaths due to dropped connections. Add current in-game time display to the classic client, displayed next to the latency cube. The ‘Frames Per Second’…
Patch 2.3

General Changes Added an invite chat command to issue a Guild invite from the chat box. Usage is invite playername, and has the same requirements as using the Guild menu (classic) or Actions menu (Ogre). Added more descriptive error messages when character creation fails due to name or description errors.…
Patch 2.2, Ogre Client Update

Ogre Client Changes Increase max zoom out on the minimap. Added more options for tweaking the camera: Collisions On/Off, Adjust Max-Zoom and Max-Pitch limits, Allow better control of camera aiming behavior (e.g. smoothness/delay) by distance and speed bars. Fix client occasionally being able to move onto building roofs and other…
Ogre Client Update (version 1.0.4.9)

General Changes Fixed bug preventing rotation-keys to work while left-mouse button was down in first-person. Stepping up effect on objects (also player avatar) is now smoother, fixes camera stuttering when walking up stairs. Speed-up room geometry creation time (faster room loading). Upgraded Ogre Engine from 1.10.0 to 1.10.5. Upgraded CEGUI…