Search found 14 matches

by Cenasi
Wed May 24, 2017 3:27 pm
Forum: General Discussion
Topic: Current update (2.1.0) feedback
Replies: 4
Views: 3296

Re: Current update (2.1.0) feedback

though with EE and AMA up blind won't last more than 4.5 sec. This is still huge given the fact that the caster can easily just chain it being that fizzles are removed. Also unlike dazzle blind you can not use doors, still making it very strong, 4.5 secs is more than enough time to kill a target so...
by Cenasi
Wed May 24, 2017 3:22 pm
Forum: General Discussion
Topic: Current update (2.1.0) feedback
Replies: 4
Views: 3296

Re: Current update (2.1.0) feedback

the agro system not allowing mules to cast in zones

rejuv is pointless since rest regains your mana faster

rejuv tick per mana is bugged or broken before you could cast 3 jala songs and stay mana stable with rejuv + 2 others ie mirth resto
by Cenasi
Tue May 23, 2017 2:18 pm
Forum: General Discussion
Topic: Current update (2.1.0) feedback
Replies: 4
Views: 3296

Current update (2.1.0) feedback

Post all your general feeback concerns about the new update. I can start, Ama = still not good if not worse than before, making pfers useless, yes the lowered sp is good but the no fizzle rate aganist its casters hurts as they can still chain cc to death. ama should be reverted to something like it ...
by Cenasi
Wed Jan 11, 2017 8:01 pm
Forum: General Discussion
Topic: Few issues
Replies: 8
Views: 7338

Re: Few issues

Again your not looking at shall for what it is. Is purge a bit broken well I will agree somewhat but not completely, 4-5 cast to wipe the target clean is a lot but its situational if your relying on your purge to win a fight your playing the build wrong , might as well play a pfer or a qor toon. Pur...
by Cenasi
Wed Jan 11, 2017 7:30 pm
Forum: Suggestions/Requests
Topic: Guild War - Point system/Reward base
Replies: 2
Views: 4363

Guild War - Point system/Reward base

Thought about this the other night and ran it by a few players and Del- Guild Wars, as it stands atm its straight forward, flip fight unflip when done. No real outcomes or goals or incentives. My suggestion is why dont we create some incentives and a set number amount of points or timer once the War...
by Cenasi
Thu Oct 20, 2016 4:30 am
Forum: Ogre Client Development
Topic: Los issues
Replies: 6
Views: 8349

Re: Los issues

Delerium wrote:OK I can reproduce this, seems to be an issue with the Ko'catan jungle walls. Looking into it.
Mainly island issue - mainland has some also need to remember where it was tho..
by Cenasi
Tue Oct 18, 2016 12:57 pm
Forum: Ogre Client Development
Topic: Los issues
Replies: 6
Views: 8349

Los issues

I've come across a ton of los issues on selective maps/zones where you are able to cast through walls the same was tested on classic client and it doesn't not happen. As with classic you can pretarget using the entities window. So we targeted first than did our test and as well as tried to target th...
by Cenasi
Fri Oct 14, 2016 11:26 pm
Forum: General Development
Topic: Please Fix Shal
Replies: 12
Views: 8943

Re: Please Fix Shal

A lot has been said with many good ideas and posts. The last idea posted by tegin just seems very unbalanced in a way. I like a lot of what Hazzy has said about general pvp combat as I've spoke to him and pvped with him and in doing so he took time to coach me some things. Need to do it again hazzy ...
by Cenasi
Fri Sep 23, 2016 12:35 pm
Forum: General Discussion
Topic: Incentives
Replies: 0
Views: 2205

Incentives

I think I will start the convo up; all who have ideas pls share. Topic: incentives that drive players activity or desire to play, can be entirely pvp or pve based no bias. To build up a communty and try to appease both players pvp and pve I think some incentives should be brought back or created. I ...
by Cenasi
Fri Sep 23, 2016 12:27 pm
Forum: Suggestions/Requests
Topic: New title: "Protector of the Realm"
Replies: 7
Views: 9873

Re: New title: "Protector of the Realm"

Kinda a spin on hunter vs necro a type of thing .. Might go well when SoTH/Ao3 are instated. I due like the idea about potential bonus added if the title is obtained; what if such bonus is added to the players guild so i.e. Title grants +5 Melee dmg , all individuals in said guild would have such bo...
by Cenasi
Fri Sep 23, 2016 12:22 pm
Forum: Ogre Client Development
Topic: Reset to default.
Replies: 5
Views: 7665

Reset to default.

Is there a way to reset all defaults in ogre?
by Cenasi
Fri Aug 26, 2016 12:40 pm
Forum: Server 105 Specific Discussion
Topic: Building bonus weekend August 27-29
Replies: 1
Views: 2492

Re: Building bonus weekend August 27-29

:mrgreen: yesssss!!!!

But can I have 150% on all exp skills and imp thanks lol
by Cenasi
Wed Aug 24, 2016 12:43 pm
Forum: Server 105 Specific Discussion
Topic: Events?
Replies: 9
Views: 8628

Re: Events?

How about a death match type event. Not sure how hard it is to code, perhaps a team frenzy unlimited regs weeps etc too sides (red and blue team) teams are divided how the gods wish and fight to the death for x amount of time. 5 min 30min or whatever. Best score gains event prizes I.e colored weps o...
by Cenasi
Tue Aug 23, 2016 10:27 am
Forum: Server 105 Specific Discussion
Topic: Events?
Replies: 9
Views: 8628

Events?

Seems to me server has grown a bit. Maybe a small event of some sort is in order?

Frenzy
Building event
Arena tournament
Monster invasion

All ideas and feedback are welcome.

Cen